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Start here

Four decisions shape launch week: ruleset, faction, class, and route. Make the permanent choices first — everything else can be fixed later.

Once those are locked

Before launch

  • Decide ruleset + faction (cannot be changed).
  • Install the client and check the release time for your region.
  • Pick one gathering profession before level 5.

First hour

  • Train skills every even level; do not hoard silver.
  • Head to the level-10 meetup point with your group.
  • Start the dungeon at the level band, not after it.

Do not

  • Do not buy gear from the auction house in week one.
  • Do not level a crafting profession without a gatherer.
  • Do not reroll before level 20 because of a tier list.